﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameRobot;

namespace IRobot
{
    public class RobotDll : SampleVirtualRobot
    {
        //public void DoubleMoveAhead_sd(float range)
        //{
        //    MoveAhead_sd(range * 2);
        //}

        //public void TripleMoveAhead_sd(float range)
        //{
        //    TripleMoveAhead(range);
        //}

        //public void TripleMoveAhead(float range)
        //{
        //    MoveAhead_sd(range * 3);
        //}

        //public void Move_sd()
        //{
        //    TripleMoveAhead(200.0f);
        //    MoveAhead_sd(100);
        //}

        //public void AdvanceMoveX_sd()
        //{
        //    AdvanceMove_sd();
        //}

        //public void MoveHAHA_sd()
        //{
        //    while (true)
        //    {
        //        MoveAhead_sd(1);
        //    }
        //}

        /*public override void CompleteMove_event(object sender, object e)
        {
            MoveAhead(100.0f);
        }*/
    }
}
